FCKeditor offers a complete JavaScript API so you can interact with it once the editor is loaded and running.
FCKeditor提供了一個(gè)完整的JavaScript API(Application Public Interface),你可以利用這些API來處理FCK編輯器,只要它被加載完成或在正在運(yùn)行中.
Retrieving an editor instanceOnce loaded, the editor registers a global object called FCKeditorAPI. This object offers the entry point to interact with any editor instance placed in a page (you can have more than one). When placing the editor in the page, you give it an "instance name". So, to retrieve it, you must simply call the FCKeditorAPI.GetInstance method.
一旦編輯器實(shí)例化完成后,它都會(huì)注冊一個(gè)全局的對象,叫作FCKeditorAPI. 這個(gè)對象提供一個(gè)接入點(diǎn)去獲取在本頁面內(nèi)的任何已實(shí)例化的對象(不止一個(gè)).當(dāng)你在頁面生成一個(gè)編輯器時(shí),你給了它一個(gè)實(shí)例名.所以,你只需簡單地調(diào)用 FCKeditorAPI.GetInstance方法就可以獲取到它的對象引用.
For example: var oEditor = FCKeditorAPI.GetInstance('InstanceName') ;
例如,var oEditor = FCKeditorAPI.GetInstance('InstanceName') ; 這里就是獲取實(shí)例名為"InstanceName"的FCKeditor對象.
The GetInstance method returns the main FCKeditor object that gives the necessary bridge to interact with it.
This is a list of properties and methods of this object:
這是一個(gè)FCKeditor的屬性和方法的列表:
復(fù)制代碼 代碼如下:
* Description = string 描述
* EditMode = Integer 編輯狀態(tài)
* Name = string 名字
* Status = Integer 狀態(tài)
* function AttachToOnSelectionChange(functionPointer)
* function CleanAndPaste(html)
* function CreateElement(tag)
* function CreateLink(url)
* function ExecOnSelectionChange() //Fires OnSelectionChange event in event manager
* function ExecOnSelectionChangeTimer()
* function ExecuteNamedCommand(commandName, commandParameter)
* function ExecuteRedirectedNamedCommand(commandName, commandParameter)
* function Focus()
* function GetHTML(format) // doesnt work. Use GetXHTML instead.
* function GetNamedCommandState(commandName)
* function GetNamedCommandValue(commandName)
* function GetXHTML(format)
* function InitializeBehaviors()
* function InsertElement(element)
* function InsertElementAndGetIt(e)
* function InsertHtml(html)
* function IsDirty();
* function MakeEditable()
* function OnDoubleClick(element)
* function Paste()
* function PasteAsPlainText()
* function PasteFromWord()
* function Preview()
* function RegisterDoubleClickHandler(handlerFunction, tag)
* function ResetIsDirty();
* function SetHTML(html, forceWYSIWYG)
* function SetStatus()
* function ShowContextMenu(x, y)
* function SwitchEditMode()
* function UpdateLinkedField()
EventsOnce the editor loading is complete and it is ready to use (and interact with JavaScript), a standard function is called in the page that contains the editor, if the function is defined.
This function must be named "FCKeditor_OnComplete" and receives the related editor instance as the parameter. Using it, you can execute any initial code that makes the initial interaction with the editor.
This is a declaration example:
function FCKeditor_OnComplete( editorInstance ) {
alert( editorInstance.Name ) ; }
Apart the above standard event, every FCKeditor instance has a "Event" object that can be used to listen for events to be fired.
For example, the following code listens for the "OnSelectionChange" to execute custom code:
var counter = 0 ;
function DoSomething( editorInstance ) {
window.document.title = editorInstance.Name + ' : ' + ( ++counter ) ; }
function FCKeditor_OnComplete( editorInstance ) {
editorInstance.Events.AttachEvent( 'OnSelectionChange', DoSomething ) ; }
Note that every callback function receives the editor instance as a parameter.
The following is the list of events available:
OnSelectionChange: fired when the actual selection in the editor area changes (by selection I mean the cursor position too... it changes on key strokes). Note: In IE6, this event does not fire on every keystroke, but only on some random keystrokes. Handy!
OnAfterSetHTML: fired once the HTML is loaded in the editor (including when changing views).
OnStatusChange: fired when the editor status changes. The following constants are also available globally in the page: FCK_STATUS_NOTLOADED, FCK_STATUS_ACTIVE and FCK_STATUS_COMPLETE.
OnPaste: fired when something is pasted in the editor
配置選項(xiàng):
AutoDetectLanguage=true/false 自動(dòng)檢測語言
BaseHref="" _fcksavedurl="""" 相對鏈接的基地址
ContentLangDirection="ltr/rtl" 默認(rèn)文字方向
ContextMenu=字符串?dāng)?shù)組,右鍵菜單的內(nèi)容
CustomConfigurationsPath="" 自定義配置文件路徑和名稱
Debug=true/false 是否開啟調(diào)試功能,這樣,當(dāng)調(diào)用FCKDebug.Output()時(shí),會(huì)在調(diào)試窗中輸出內(nèi)容
DefaultLanguage="" 缺省語言
EditorAreaCss="" 編輯區(qū)的樣式表文件
EnableSourceXHTML=true/false 為TRUE時(shí),當(dāng)由可視化界面切換到代碼頁時(shí),把HTML處理成XHTML
EnableXHTML=true/false 是否允許使用XHTML取代HTML
FillEmptyBlocks=true/false 使用這個(gè)功能,可以將空的塊級(jí)元素用空格來替代
FontColors="" 設(shè)置顯示顏色拾取器時(shí)文字顏色列表
FontFormats="" 設(shè)置顯示在文字格式列表中的命名
FontNames="" 字體列表中的字體名
FontSizes="" 字體大小中的字號(hào)列表
ForcePasteAsPlainText=true/false 強(qiáng)制粘貼為純文本
ForceSimpleAmpersand=true/false 是否不把符號(hào)轉(zhuǎn)換為XML實(shí)體
FormatIndentator="" 當(dāng)在源碼格式下縮進(jìn)代碼使用的字符
FormatOutput=true/false 當(dāng)輸出內(nèi)容時(shí)是否自動(dòng)格式化代碼
FormatSource=true/false 在切換到代碼視圖時(shí)是否自動(dòng)格式化代碼
FullPage=true/false 是否允許編輯整個(gè)HTML文件,還是僅允許編輯BODY間的內(nèi)容
GeckoUseSPAN=true/false 是否允許SPAN標(biāo)記代替B,I,U標(biāo)記
IeSpellDownloadUrl=""下載拼寫檢查器的網(wǎng)址
ImageBrowser=true/false 是否允許瀏覽服務(wù)器功能
ImageBrowserURL="" 瀏覽服務(wù)器時(shí)運(yùn)行的URL
ImageBrowserWindowHeight="" 圖像瀏覽器窗口高度
ImageBrowserWindowWidth="" 圖像瀏覽器窗口寬度
LinkBrowser=true/false 是否允許在插入鏈接時(shí)瀏覽服務(wù)器
LinkBrowserURL="" 插入鏈接時(shí)瀏覽服務(wù)器的URL
LinkBrowserWindowHeight=""鏈接目標(biāo)瀏覽器窗口高度
LinkBrowserWindowWidth=""鏈接目標(biāo)瀏覽器窗口寬度
Plugins=object 注冊插件
PluginsPath="" 插件文件夾
ShowBorders=true/false 合并邊框
SkinPath="" 皮膚文件夾位置
SmileyColumns=12 圖符窗列數(shù)
SmileyImages=字符數(shù)組 圖符窗中圖片文件名數(shù)組
SmileyPath="" 圖符文件夾路徑
SmileyWindowHeight 圖符窗口高度
SmileyWindowWidth 圖符窗口寬度
SpellChecker="ieSpell/Spellerpages" 設(shè)置拼寫檢查器
StartupFocus=true/false 開啟時(shí)FOCUS到編輯器
StylesXmlPath="" 設(shè)置定義CSS樣式列表的XML文件的位置
TabSpaces=4 TAB鍵產(chǎn)生的空格字符數(shù)
ToolBarCanCollapse=true/false 是否允許展開/折疊工具欄
ToolbarSets=object 允許使用TOOLBAR集合
ToolbarStartExpanded=true/false 開啟是TOOLBAR是否展開
UseBROnCarriageReturn=true/false 當(dāng)回車時(shí)是產(chǎn)生BR標(biāo)記還是P或者DIV標(biāo)記
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